As the first quest in Bitcraft, users are prompted to build a thatched hut and campfire from resources they collect in the environment. I created this asset using Maya, Photoshop and Unity.
A video of the shelter and campfire.
A wireframe view of the shelter and campfire. The smoke is animated with a vertex shader, sparks are simulated with the VFX graph, and flames are a shader applied to the central planes. A surrounding capsule mesh creates a heat wave effect.