Website powered by

Neon Dragon

A creature model I made to familiarize myself with ZBrush fibermesh and polypaint. I created the mesh and basic textures in ZBrush, then retopologized in Maya and made more detailed textures in Substance Painter. I then rendered using RenderMan and composited in Photoshop.

Turntable render with emission enabled

Turntable render with emission enabled

Turntable render with emission disabled

Turntable render with emission disabled

AO + Wireframe turntable render

AO + Wireframe turntable render