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Window panes material

This is a material made 100% procedurally in Substance Designer for a personal project I'm working on. All renders were done in Maya with RenderMan. Lighting HDRi is from hdrihaven.com.

Material sphere

Material sphere

AO render

AO render

Closeup render

Closeup render

Texture maps- AO, height, metallic, roughness, normal, base color

Texture maps- AO, height, metallic, roughness, normal, base color

Substance graph

Substance graph